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Industrial_Emulator/src/EPMS/Breaker/ABB_XT/State_Running.cpp
2025-09-25 19:14:01 +00:00

89 lines
3.0 KiB
C++

/**
* @file State_Running.cpp
* @brief Implementation of the RunningState class.
* @author Emmanuel Hernandez Cruz
* @date 2025-09-05
*
* This file contains the implementation for the RunningState, which defines
* the behavior of the equipment when it is actively running.
*/
#include "ModbusPoints/Modbus_Point.h"
#include "ModbusPoints/Modbus_FloatDecorator.h"
#include "Equipment/Equipment.h"
#include "Strategies/Strategy_Ramp.h"
#include "Strategies/Strategy_Random.h"
#include "Strategies/Strategy_Saw.h"
#include "Strategies/Strategy_SingleValue.h"
#include "Strategies/Strategy_Square.h"
#include "Strategies/Strategy_PID.h"
#include "Strategies/Strategy_Totalizer.h"
#include "States/State_Standby.h"
#include "States/State_Running.h"
#include "States/State_Fail.h"
#include "States/State.h"
#include <vector>
#include <string>
#if defined(USE_MODBUS_IP)
#include <ModbusIP_ESP8266.h>
#else
#include <ModbusRTU.h>
#endif
/**
* @brief Constructs a new RunningState object.
*
* This constructor initializes behavior strategies active during the running
* state, such as a PID controller for the 'CW Valve Position' and totalizers
* for the run-hours of each EC fan.
*/
template<>
RunningState<ModbusIP>::RunningState() {
}
/**
* @brief Executes the running state's logic for one update cycle.
*
* This method first checks for state transition commands:
* 1. It reads the "ON/OFF Command By BMS" point. If it's 0, it transitions to StandbyState.
* 2. It reads the "Fault Code" point. If it's non-zero, it transitions to FailState,
* passing the corresponding alarm description.
*
* If no transition occurs, it applies the strategies defined for the running state.
*
* @param equipment Pointer to the Equipment instance.
* @return A pointer to a new State if a transition should occur, otherwise nullptr.
*/
template<>
State<ModbusIP>* RunningState<ModbusIP>::update(Equipment<ModbusIP>* equipment) {
// STATE control, add conditions if change to a different state is needed
Serial.println("Running update function");
// Apply any strategies defined for the standby state
_applyStrategies(equipment);
return nullptr;
}
/**
* @brief Logic to execute once when entering the running state.
* Sets the "Run Status" for all EC fans to 1 to indicate they are active.
* @param equipment Pointer to the Equipment instance.
*/
template<>
void RunningState<ModbusIP>::enterState(Equipment<ModbusIP>* equipment) {
// Logic to run when the equipment enters this state
Serial.println("Enter Running State...");
// You could also update a Modbus register to show the "standby" state
}
/**
* @brief Logic to execute once when exiting the running state.
* Sets the "Run Status" for all EC fans to 0 before transitioning to the next state.
* @param equipment Pointer to the Equipment instance.
*/
template<>
void RunningState<ModbusIP>::exitState(Equipment<ModbusIP>* equipment) {
// Cleanup logic to run when the equipment leaves this state
Serial.println("Exit Running State...");
}