Files
Project-SDE-WP-Suite/html/project-data.js
n.siegfried 771672273d T9.8 - D7: archiving stops reading as deletion - for project admins
Archiving already froze a project (the server refuses every write); what did
not exist was the way back in. Now:

- GET /api/projects?archived=only|all filters the answer BY PER-PROJECT ROLE:
  a project admin (or super/app admin) on THAT project sees it; everyone else
  receives an empty list from the same request - archived projects appear
  nowhere for them, counts and pickers included (the default listing already
  excluded them for everyone; asking is what got gated). Admin-on-Job-A does
  not surface archived Job B.
- The launcher gains a visibly separate, labelled "Archived projects"
  section (dashed border, read-only stated in words), rendered only when the
  server returns rows. Opening one makes it active; the launcher's reconcile
  learned that an active project whose stored summary says archived:true was
  opened ON PURPOSE and keeps it, while a project archived out from under
  someone still drops with the existing explanation.
- The creator shows ARCHIVED - READ-ONLY where the project is named (both
  ctx-bar branches, from the SERVER's answer - the page's project comes from
  the URL, so a stale local summary is not trusted) and refuses saves with a
  reason before the round trip. The courtesy; the server's refusal is the
  rule, verified by calling the endpoints directly (wp upsert AND the
  material-list write both refuse with "archived" even for an admin).
- No unarchive button, no second mechanism, and it fits at 390px.

Verification (each probe run alone): NEW tests/archived_check.py 15/15.
Regressions: launcher_check 58/58, sample_check 10/10, export_check 20/20,
frame_check 38/38.

Items: D7

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-19 13:58:51 -07:00

491 lines
25 KiB
JavaScript

/* Shared project layer for the Work Package Suite.
Projects are the top-level container — every SOP and Work Package belongs to
one. Project records live in the SQL database (via /api/projects); this
adapter is API-first and falls back to a localStorage mirror so the suite
still works in local dev / offline. Included by the home page and the suite. */
(function (global) {
'use strict';
var API = '/api';
var LS_PROJECTS = 'wp_projects'; // local mirror of the project list
var LS_ACTIVE = 'wp_active_project'; // active project id
var LS_ACTIVE_OBJ = 'wp_active_project_obj';
function uid() { return 'proj_' + Date.now().toString(36) + Math.random().toString(36).slice(2, 6); }
function esc(v) { return v == null ? '' : String(v).replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#39;'); }
function readLocal() { try { return JSON.parse(localStorage.getItem(LS_PROJECTS) || '[]') || []; } catch (e) { return []; } }
function writeLocal(list) { try { localStorage.setItem(LS_PROJECTS, JSON.stringify(list)); } catch (e) {} }
function cacheUpsert(p) {
var list = readLocal();
var ix = list.findIndex(function (x) { return x.id === p.id; });
if (ix >= 0) list[ix] = p; else list.unshift(p);
writeLocal(list);
}
function cacheRemove(id) { writeLocal(readLocal().filter(function (x) { return x.id !== id; })); }
// Subscribers to the active project. Deliberately a plain array and a plain
// callback — this is one value with a handful of readers, not a reason for a
// state library. A throwing subscriber must not stop the others being told.
var activeSubs = [];
function notifyActive(p) {
activeSubs.slice().forEach(function (fn) {
try { fn(p); } catch (e) {}
});
}
var SAMPLE_PROJECT = {
name: 'Micron FMCS Install (sample)', number: '26-67-008',
client: 'Micron Technology, Inc.', division: 'Semiconductor',
site: 'Boise, ID — Fab', sample: true
};
var ProjectData = {
SAMPLE: SAMPLE_PROJECT,
esc: esc,
// Returns the project list. Tries the API; falls back to the local mirror.
list: function () {
return fetch(API + '/projects', { headers: { 'Accept': 'application/json' } })
.then(function (r) { if (!r.ok) throw 0; return r.json(); })
.then(function (rows) { writeLocal(rows); return rows; })
.catch(function () { return readLocal(); });
},
// D7 / T9.8: the way back in, for project admins. The server filters the
// answer by per-project role; everyone else simply receives [].
listArchivedProjects: function () {
return fetch(API + '/projects?archived=only', { headers: { 'Accept': 'application/json' } })
.then(function (r) { if (!r.ok) throw 0; return r.json(); })
.then(function (rows) { return (rows || []).filter(function (p) { return p.archived; }); })
.catch(function () { return []; });
},
get: function (id) {
return fetch(API + '/projects/' + encodeURIComponent(id))
.then(function (r) { if (!r.ok) throw 0; return r.json(); })
.catch(function () { return readLocal().find(function (x) { return x.id === id; }) || null; });
},
// Create or update. Assigns an id when new. Mirrors to localStorage either way.
save: function (p) {
if (!p.id) p.id = uid();
return fetch(API + '/projects', {
method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(p)
})
.then(function (r) { if (!r.ok) throw 0; return r.json(); })
.then(function (saved) { cacheUpsert(saved); return saved; })
.catch(function () { cacheUpsert(p); return p; }); // offline / no API → local only
},
// Deleting a project cascades its SOPs and work packages, and the server
// allows it only for a Project Admin. Drop it from the local cache ONLY if
// the server actually deleted it (or it was already gone) — removing it on a
// 403 would hide a project that still exists for everyone else.
remove: function (id) {
return fetch(API + '/projects/' + encodeURIComponent(id), { method: 'DELETE' })
.then(function (r) {
if (r.ok || r.status === 404) { cacheRemove(id); return true; }
return r.json().catch(function () { return null; }).then(function (j) {
throw new Error((j && j.detail) || ('Could not delete the project (HTTP ' + r.status + ').'));
});
});
},
// Archiving a project lives in the admin console (html/admin.js), which doesn't
// load this file — deliberately not mirrored here, so there's only one
// implementation of it rather than two that can disagree.
// ── active project context ────────────────────────────────────────────────
// setActive is the ONLY thing in the app that writes LS_ACTIVE / LS_ACTIVE_OBJ.
// Everything that displays the active project reads it back through getActive()
// or subscribes with onActiveChange(). Keep it that way: F1 was two readers with
// their own copies, and the global one lost.
getActiveId: function () { try { return localStorage.getItem(LS_ACTIVE) || ''; } catch (e) { return ''; } },
getActive: function () { try { return JSON.parse(localStorage.getItem(LS_ACTIVE_OBJ) || 'null'); } catch (e) { return null; } },
setActive: function (p) {
try {
if (p) {
// Several callers know only the id — a deep link resolving before the
// record arrives (field.js, wp-creation-app.js, work-package-suite-app.js
// all call setActive({id}) first and the full record second). Writing that
// stub verbatim erases the name, and the app bar then renders "(unnamed)".
// Merging keeps the fuller record; fields the caller does supply still win.
var prev = this.getActive();
if (prev && prev.id === p.id) p = Object.assign({}, prev, p);
localStorage.setItem(LS_ACTIVE, p.id);
localStorage.setItem(LS_ACTIVE_OBJ, JSON.stringify(p));
} else {
localStorage.removeItem(LS_ACTIVE);
localStorage.removeItem(LS_ACTIVE_OBJ);
}
} catch (e) {}
notifyActive(p || null);
// A caller that knew only the id leaves the store holding a stub, and every
// reader then renders "(unnamed)" — field.js sets {id} on boot and resolves the
// record into a variable of its own. Fill the stub in from the cached list, or
// from the API when the cache has not loaded yet. The re-entry carries a name,
// so it cannot loop; the id re-check stops a slow response from overwriting a
// project the user has since switched to.
if (p && p.id && !p.name) {
var self = this;
var cached = readLocal().filter(function (x) { return x.id === p.id; })[0];
if (cached && cached.name) { self.setActive(cached); return; }
try {
if (self.get) {
self.get(p.id).then(function (full) {
if (full && full.name && self.getActiveId() === full.id) self.setActive(full);
}).catch(function () {});
}
} catch (e) {}
}
},
// Subscribe to active-project changes. Returns an unsubscribe function.
// The app bar uses this instead of holding its own copy of the value.
onActiveChange: function (fn) {
if (typeof fn !== 'function') return function () {};
activeSubs.push(fn);
return function () {
activeSubs = activeSubs.filter(function (f) { return f !== fn; });
};
},
// Per-project namespacing for the SOP/WP localStorage keys, e.g.
// key('wp_iwp_v1') → 'wp_iwp_v1__proj_ab12'
// Falls back to the bare key when no project is active.
key: function (base) { var id = this.getActiveId(); return id ? base + '__' + id : base; }
};
// ── Server sync for SOPs and Work Packages ─────────────────────────────────
// SOPs and WPs are authoritative on the server (so every user of a project sees
// the same data). To avoid rewriting the two apps, we keep their existing
// localStorage keys as a per-browser CACHE: pullProject() hydrates those exact
// keys from the API on page load, and the push* helpers write through to the
// API whenever the apps save. The apps' own (synchronous) reads are unchanged.
// (Original author: C-West8, "storing data in DB instead of client only";
// reintegrated on top of the BIM/per-package work.)
function nsKey(base, id) { return id ? base + '__' + id : base; }
function currentUser() {
try { return (window.WP_USER && (window.WP_USER.username || window.WP_USER.full_name)) || ''; } catch (e) { return ''; }
}
// A saved Work Package is a flat object in the browser; the API splits it into
// promoted columns + a `data` blob. We store the whole flat object in `data`
// for perfect round-tripping (so BIM fields, kind, projectLinks, etc. all
// survive), and mirror the few fields the API promotes to columns.
function pkgToServer(p, projectId) {
return {
id: p.id,
project_id: p.projectId || projectId || null,
parent_id: p.instanceOf || null,
number: p.number || '',
subject: p.subject || '',
type: p.type || '',
status: p.status || 'Draft',
assignee_id: p.assigneeId || null,
created_by: p.createdBy || currentUser(),
data: p
};
}
function serverToPkg(row) {
var p = Object.assign({}, row.data || {}); // full flat object lives in data
p.id = row.id;
p.projectId = row.project_id || p.projectId || '';
if (row.number) p.number = row.number;
if (row.subject != null) p.subject = row.subject;
if (row.type != null) p.type = row.type;
if (row.status) p.status = row.status; // honor server-side status changes
if (row.parent_id) p.instanceOf = row.parent_id;
p.archived = !!row.archived_at;
p.assigneeId = row.assignee_id || '';
return p;
}
// Pull this project's SOP + WPs from the API into the localStorage keys the
// apps read. Resolves even on failure (offline / no API) so boot continues.
ProjectData.pullProject = function (projectId) {
if (!projectId) return Promise.resolve();
var jobs = [];
jobs.push(
fetch(API + '/sops/latest?complete=true&project_id=' + encodeURIComponent(projectId), { headers: { 'Accept': 'application/json' } })
.then(function (r) { return r.ok ? r.json() : null; })
.then(function (sopRow) {
if (sopRow && sopRow.data) {
var d = sopRow.data; // { sop, state } as written by pushSOP
if (d.sop) localStorage.setItem(nsKey('wp_suite_sop', projectId), JSON.stringify(d.sop));
if (d.state) localStorage.setItem(nsKey('wp_suite_state', projectId), JSON.stringify(d.state));
localStorage.setItem(nsKey('wp_suite_sop_complete', projectId), '1');
}
}).catch(function () {})
);
jobs.push(
fetch(API + '/wps?full=true&project_id=' + encodeURIComponent(projectId), { headers: { 'Accept': 'application/json' } })
.then(function (r) { return r.ok ? r.json() : null; })
.then(function (rows) {
if (Array.isArray(rows)) {
localStorage.setItem(nsKey('wp_iwp_v1', projectId), JSON.stringify(rows.map(serverToPkg)));
}
}).catch(function () {})
);
return Promise.all(jobs).then(function () {});
};
// ── Durable write-through outbox ───────────────────────────────────────────
// SOP/WP saves must survive a flaky network, a reload, or a crash — otherwise a
// silently-failed POST leaves the browser and server divergent. Instead of a
// fire-and-forget request, each mutation is appended to a localStorage-backed
// queue and flushed to the API with retry + backoff. The API upserts by id and
// DELETE is idempotent, so re-sending a queued op is always safe. The app's own
// local cache still updates immediately, so rendering never waits on the network.
var OUTBOX_KEY = 'wp_sync_outbox_v1';
var _flushTimer = null, _backoff = 0, _flushing = false;
function qRead() { try { return JSON.parse(localStorage.getItem(OUTBOX_KEY) || '[]') || []; } catch (e) { return []; } }
function qWrite(list) { try { localStorage.setItem(OUTBOX_KEY, JSON.stringify(list)); } catch (e) {} }
// Append an op, coalescing by (kind,key) so only the latest write per entity is
// queued. A delete supersedes any pending upsert for the same id.
function enqueue(op) {
var q = qRead();
if (op.kind === 'wp-del') {
q = q.filter(function (o) { return !(o.key === op.key && (o.kind === 'wp' || o.kind === 'wp-del')); });
} else {
q = q.filter(function (o) { return !(o.kind === op.kind && o.key === op.key); });
}
op.opId = op.kind + ':' + op.key + ':' + Date.now().toString(36) + Math.random().toString(36).slice(2, 6);
op.tries = 0;
q.push(op);
qWrite(q);
notifySync();
scheduleFlush(0);
}
function opRequest(op) {
if (op.kind === 'wp-del') {
return fetch(API + '/wps/' + encodeURIComponent(op.key), { method: 'DELETE' });
}
return fetch(API + (op.kind === 'sop' ? '/sops' : '/wps'), {
method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(op.body)
});
}
function bumpTries(opId, err) {
var q = qRead();
for (var i = 0; i < q.length; i++) { if (q[i].opId === opId) { q[i].tries = (q[i].tries || 0) + 1; q[i].lastErr = err; break; } }
qWrite(q);
}
// Permanently-failed op (a 4xx client error) — keep it for visibility but stop
// retrying, so a rejected write can't loop forever. `err` is the server's own
// explanation when it sent one; it is what the sync badge shows the user.
function markDead(opId, err) {
var q = qRead();
for (var i = 0; i < q.length; i++) { if (q[i].opId === opId) { q[i].dead = true; q[i].lastErr = err; break; } }
qWrite(q);
}
// Attempt every live op; successes are removed, 4xx client errors are marked
// dead (won't succeed on retry), transient failures (429/5xx/network) stay queued.
function flush() {
if (_flushing) return Promise.resolve();
var q = qRead().filter(function (o) { return !o.dead; });
if (!q.length) { notifySync(); return Promise.resolve(); }
_flushing = true; notifySync();
var chain = Promise.resolve(), anyFail = false;
q.forEach(function (op) {
chain = chain.then(function () {
return opRequest(op).then(function (r) {
var status = r ? r.status : 0;
var done = r && (r.ok || (op.kind === 'wp-del' && status === 404)); // 404 on delete = already gone
if (done) { qWrite(qRead().filter(function (o) { return o.opId !== op.opId; })); }
else if (status >= 400 && status < 500 && status !== 429) {
// Refused once, refused forever — so the only useful thing left is the
// reason. A 409 here is the archived-project gate, whose detail tells
// the user the project is read-only and how to get it unarchived; a
// bare "HTTP 409" would leave them staring at a change that vanished.
return r.json().catch(function () { return null; }).then(function (j) {
var why = (j && typeof j.detail === 'string' && j.detail) || ('HTTP ' + status);
markDead(op.opId, why);
});
}
else { anyFail = true; bumpTries(op.opId, 'HTTP ' + status); }
}).catch(function (e) { anyFail = true; bumpTries(op.opId, String(e)); });
});
});
return chain.then(function () {
_flushing = false;
notifySync();
if (qRead().filter(function (o) { return !o.dead; }).length) {
_backoff = anyFail ? Math.min((_backoff || 5000) * 2, 60000) : 0;
scheduleFlush(_backoff || 15000);
} else { _backoff = 0; }
});
}
function scheduleFlush(delay) {
if (_flushTimer) return; // one pending flush at a time
_flushTimer = setTimeout(function () { _flushTimer = null; flush(); }, delay || 0);
}
// ── sync status (drives the indicator + any listeners) ──────────────────────
// `failed` stays the total not-getting-through count (what listeners already
// read); `dead` splits out the ops the server has permanently refused, with the
// first reason it gave, because those two states need different words.
function syncCounts() {
var q = qRead(), pending = 0, failed = 0, dead = 0, reason = '';
for (var i = 0; i < q.length; i++) {
if (q[i].dead) { dead++; if (!reason && q[i].lastErr) reason = String(q[i].lastErr); }
else if ((q[i].tries || 0) >= 3) failed++;
else pending++;
}
return { pending: pending, failed: failed + dead, dead: dead, reason: reason, syncing: _flushing };
}
ProjectData.syncStatus = syncCounts;
function notifySync() {
var c = syncCounts();
try { document.dispatchEvent(new CustomEvent('wp-sync-changed', { detail: c })); } catch (e) {}
renderSyncBadge(c);
}
// Tiny sync indicator (bottom-left). This was gated on being the top-level
// window so it was not drawn twice - once by the suite page and again inside
// the embedded creator. B7/T7.1 dissolved that frame, so there is one document
// and one badge. The 'storage' listener below stays: it is what keeps two
// TABS in step, which is a different thing and still happens.
var _badgeHideTimer = null;
function renderSyncBadge(c) {
if (!document.body) return;
var el = document.getElementById('wp-sync-badge');
if (!el) {
el = document.createElement('div');
el.id = 'wp-sync-badge';
// S10. Polite: this reports background syncing, and interrupting someone to
// say a queue drained is exactly the noise that gets aria-live turned off.
el.setAttribute('role', 'status');
el.style.cssText = 'position:fixed;right:12px;bottom:12px;z-index:9998;pointer-events:none;display:none;align-items:center;gap:7px;' +
'font:500 12px/1.3 "IBM Plex Sans",-apple-system,BlinkMacSystemFont,"Segoe UI",Roboto,sans-serif;' +
'padding:6px 12px;border:1px solid #e0e0e0;background:#fff;color:#525252;box-shadow:0 1px 4px rgba(0,0,0,.12);transition:opacity .2s;';
document.body.appendChild(el);
}
if (_badgeHideTimer) { clearTimeout(_badgeHideTimer); _badgeHideTimer = null; }
// A dead op is a refusal, not a hiccup — "retrying" would be a lie, and the
// reason is the only thing that tells the user what to do (e.g. the project is
// archived). Stack it under the headline; the badge never hides in this state.
el.style.flexDirection = c.dead ? 'column' : 'row';
el.style.alignItems = c.dead ? 'flex-start' : 'center';
el.style.maxWidth = c.dead ? 'min(340px, calc(100vw - 32px))' : 'none';
// B5. This badge reports the OUTBOX — whether saved records have reached the
// project — and it used to say "✓ All changes saved", which is what a draft
// autosave says. So the app was already making the promise B5 says it does not
// keep: the badge went green when the queue emptied, whether or not anything in
// the form had been saved at all.
//
// Every string here now names the project explicitly. The draft indicator
// (WPAutosave.mountIndicator) is the one that speaks for the form, and the two
// can no longer be read as each other.
if (c.dead) {
el.innerHTML = '<span>✕ ' + c.dead + ' change' + (c.dead === 1 ? '' : 's') + ' rejected by the project — not saved</span>' +
(c.reason ? '<span style="font-weight:400">' + esc(c.reason) + '</span>' : '');
el.style.color = '#a2191f'; el.style.borderColor = '#ffd7d9'; el.style.background = '#fff1f1'; el.style.display = 'inline-flex';
} else if (c.failed) {
el.textContent = '⚠ ' + c.failed + ' change' + (c.failed === 1 ? '' : 's') + ' not yet sent to the project — retrying';
el.style.color = '#8a6d00'; el.style.borderColor = '#f1c21b'; el.style.background = '#fdf6dd'; el.style.display = 'inline-flex';
} else if (c.pending) {
el.textContent = '↻ Sending ' + c.pending + ' change' + (c.pending === 1 ? '' : 's') + ' to the project…';
el.style.color = '#525252'; el.style.borderColor = '#e0e0e0'; el.style.background = '#fff'; el.style.display = 'inline-flex';
} else {
el.textContent = '✓ Everything sent to the project';
el.style.color = '#0e6027'; el.style.borderColor = '#a7f0ba'; el.style.background = '#defbe6'; el.style.display = 'inline-flex';
_badgeHideTimer = setTimeout(function () { if (el) el.style.display = 'none'; }, 1800);
}
}
// Flush triggers: on reconnect, on cross-frame queue changes, on tab focus, and
// a periodic backstop. Anything left from a previous session flushes on load.
try {
window.addEventListener('online', function () { _backoff = 0; scheduleFlush(0); });
window.addEventListener('storage', function (e) { if (e.key === OUTBOX_KEY) { notifySync(); scheduleFlush(0); } });
document.addEventListener('visibilitychange', function () { if (!document.hidden) scheduleFlush(0); });
setInterval(function () { if (qRead().filter(function (o) { return !o.dead; }).length) scheduleFlush(0); }, 20000);
} catch (e) {}
if (document.readyState === 'loading') { document.addEventListener('DOMContentLoaded', function () { notifySync(); scheduleFlush(0); }); }
else { setTimeout(function () { notifySync(); scheduleFlush(0); }, 0); }
// ── public write API (now durable via the outbox) ───────────────────────────
// Write a completed SOP (plus the builder's raw state). Deterministic id per
// project so re-completing updates the same row.
ProjectData.pushSOP = function (projectId, sop, state) {
if (!projectId) return Promise.resolve(null);
enqueue({
kind: 'sop', key: 'sop__' + projectId,
body: {
id: 'sop__' + projectId, project_id: projectId,
name: (sop && sop.project && sop.project.name) || 'SOP',
number: (sop && sop.project && sop.project.number) || '',
complete: true, created_by: currentUser(), data: { sop: sop, state: state }
}
});
return Promise.resolve(true);
};
// Upsert a single Work Package. The local cache stays the source of truth for
// immediate rendering; the outbox guarantees the write reaches the server.
ProjectData.pushWP = function (p, projectId) {
if (!p || !p.id) return Promise.resolve(null);
enqueue({ kind: 'wp', key: p.id, body: pkgToServer(p, projectId) });
return Promise.resolve(true);
};
ProjectData.removeWP = function (id) {
if (!id) return Promise.resolve();
enqueue({ kind: 'wp-del', key: id });
return Promise.resolve(true);
};
// Force a flush now and resolve when the queue drains (or a round-trip is done).
ProjectData.flushSync = function () { _backoff = 0; return flush(); };
// Archive / unarchive a Work Package (hide from active lists without deleting).
// Direct request (not the outbox) — it's a deliberate, low-frequency action and
// the caller updates the view on the returned result.
ProjectData.archiveWP = function (id, archived) {
if (!id) return Promise.resolve(null);
return fetch(API + '/wps/' + encodeURIComponent(id) + '/archive', {
method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ archived: archived !== false })
}).then(function (r) { return r.ok ? r.json() : null; }).catch(function () { return null; });
};
// Fetch this project's ARCHIVED packages (full docs) for the dashboard's
// "show archived" view. Returns app-shaped package objects (p.archived === true).
ProjectData.listArchived = function (projectId) {
if (!projectId) return Promise.resolve([]);
return fetch(API + '/wps?full=true&archived=only&project_id=' + encodeURIComponent(projectId), { headers: { 'Accept': 'application/json' } })
.then(function (r) { return r.ok ? r.json() : []; })
.then(function (rows) { return Array.isArray(rows) ? rows.map(serverToPkg) : []; })
.catch(function () { return []; });
};
// One-time discard of pre-multi-project (un-namespaced) SOP/WP data so stale
// global state can't leak across projects. (User chose: discard, don't migrate.)
try {
if (!localStorage.getItem('wp_ns_migrated_v1')) {
['wp_suite_sop', 'wp_suite_state', 'wp_suite_sop_complete', 'wp_iwp_v1'].forEach(function (k) {
try { localStorage.removeItem(k); } catch (e) {}
});
localStorage.setItem('wp_ns_migrated_v1', '1');
}
} catch (e) {}
// A second tab switching project leaves this one showing a project the user is no
// longer on. The storage event fires only in OTHER tabs, which is exactly the case
// setActive's own notification cannot cover.
try {
global.addEventListener('storage', function (e) {
if (e.key === LS_ACTIVE_OBJ || e.key === LS_ACTIVE) notifyActive(ProjectData.getActive());
});
} catch (e) {}
global.ProjectData = ProjectData;
})(window);