03d24138ed343cadfeebc99a4b587a5b438f0e37
2 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
| 9ab7b48de2 |
T3.2 - C3/S5: one source of truth for colour; page sheets alias only
theme-light.css is now the only file in html/ that contains a colour literal. The five page stylesheets and all four inline <style> blocks declare names and nothing else. theme-light.css 191 declarations, 175 with a literal value console.css 28 declarations, 0 work-package-suite-styles.css 16 declarations, 0 wp-chrome.css 14 declarations, 0 wp-creation-styles.css 24 declarations, 0 wp-sidenav.css 0 declarations, 0 #0f62fe is declared in one sheet, down from five. The eleven occurrences left inside theme-light.css are Carbon's own v10-to-v11 alias layer, which the inventory records as deliberate and not the S5 defect. Names were kept, because 111 var() references live in .js files across 23 token names and a rename there fails silently - no build error, no console warning, just an unstyled element. The rule the refactor was built on: consolidation is not unification. Where two sheets declared the same value, they collapse. Where they declared DIFFERENT values for one role - the two shadows, the eight status borders doing four jobs, the three mono stacks - each value got its own canonical name and the pair is recorded for T3.5. Picking a winner between two near-identical greys is a rendered change, which this task forbids. The console's zebra stripe is the one that would have bitten: #fafafa is six points from #f4f4f4, and merging them erases the striping on the nine-column user table. Collecting the one-offs in one place made two things countable that were not before: twelve distinct shadows, and a ninth amber (#8a6d00 on the field view, four points from #8e6a00 and doing the same job - BL-009). VERIFICATION - the screenshot done-when could not do the job, so it was replaced. Captured against wave 2, 11 of 14 shots were pixel-identical and 3 were not. Capturing wave 2 against ITSELF produced the same 3 differences at the same bounding box, so those shots cannot distinguish a regression from the clock. Trap 2 in the brief is half wrong: users.html is stable at both widths; the unstable third is the creator at 1440px, and admin's captured page height varies by ~600px between runs (BL-012). So tests/token_check.py was added. It checks what wave 3 actually claims: that every custom property resolves to the same literal, and every element computes the same colours, shadows and type. That is stronger than a screenshot - it covers the hover, focus and disabled rules a screenshot never exercises, and it is deterministic. wave 2 vs T3.2, all 7 pages: 178/178 wave-2 token names resolve identically, +213 new 3,500 elements compute identically, zero added, zero removed 16 tokens differ in notation only (#fff -> #ffffff), which is the duplicate class this task existed to collapse Two detours worth not repeating: the element walk was first keyed by sibling index and reported 55 phantom differences on the SOP page, where three JS-injected overlays append in whichever order their async work finishes (BL-011); and the comparator now normalises notation before reporting, because otherwise it fails on its own success. f_items 5 FIXED / F6 REPRODUCES as expected. browser_check 71/71. ONE DONE-WHEN NOT MET, recorded rather than skipped: "no page stylesheet declares a raw color, spacing or type value". The colour half is met in full. 483 raw spacing values, 281 font-sizes and 65 radii remain inside rules, 492 of them in the creator. That is arithmetic, not effort: the creator's spacing is every integer from 1px to 14px, so no token exists that padding:9px 11px maps to without changing one of the numbers - and this task forbids changing a rendered value. The two requirements are mutually exclusive. Logged as BL-010 for T5.x and T7.1, where those pages are re-laid-out and the values get chosen again. New backlog: BL-009 (ninth amber), BL-010 (raw spacing/type in rules), BL-011 (overlay append race), BL-012 (unstable screenshot targets). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
|||
| 0e40e967a0 |
T3.1 - C3/S5: inventory the token systems, and correct the accent baseline
Produces docs/reference/tokens.md. No stylesheet is touched; T3.1 is inventory. What the inventory found that the plan did not say: - It is six stylesheets plus the launcher's inline <style>, not four (D1 again). 202 custom-property declarations, all listed with file and line. - The wave 0 accent baseline is wrong: 15 declarations across 5 sheets, not 14 across 4. console.css:13 packs five declarations onto one line and the baseline's `^\s*--` regex only ever matches the first, so console's own --accent was never counted. Corrected command is in tokens.md section 10. The wave 9 target of one sheet is unchanged; there is one more to remove. - Three mono stacks, not two. The file map recorded console.css dropping ui-monospace and Segoe UI Mono; wp-chrome.css:159,221 is a third stack that drops Cascadia Mono and Segoe UI Mono. - --shadow-lg does not differ by blur, as the file map says. Both are 0 4px 16px. The difference is the colour: rgba(0,0,0,.16) against rgba(20,30,50,.12). That means they can be unified later with no layout consequence at all. - Twelve var() fallbacks can never fire, because the token they fall back from is declared at :root on a sheet the page loads. Free deletions for T3.2. - --shadow: none is a no-op token with 8 consumers. Left for T3.3, which is hunting exactly this class of silent nothing. - 111 var() references live in .js files across 23 token names. A rename there fails silently - no build error, no console warning, just an unstyled element. Section 9 is the list to grep before deleting any alias. - There is a second brand blue: #2563d6, filling .sop-inherited at 7% alpha on every field a work package inherited from its SOP. Logged as BL-008. The document states one rule up front, because it is the difference between a clean wave 3 and a broken one: consolidation is not unification. Where two sheets declare the same value, T3.2 collapses them. Where they declare different values for the same role - the two banner greens, the three error borders, the two shadows - each value gets its own canonical name and the pair is recorded. Picking a winner between two near-identical greys is a visual change, which T3.2 forbids. Section 8 computes the near-duplicates rather than eyeballing them. The one to watch is the zebra stripe: console's #fafafa sits six points from #f4f4f4, and collapsing them erases the striping on the nine-column user table. New backlog entries: BL-004 (help.js ships 52 colours in a different design language), BL-005 (two modals styled entirely by inline style= attributes), BL-006 (17 half-pixel font sizes), BL-007 (--radius: 0 contradicted 45 times in the sheet that declares it), BL-008 (the second blue). One decision T3.2 needs and this task cannot make: adopting the superset mono stack changes the rendered face on machines that have Segoe UI Mono or ui-monospace but not IBM Plex Mono, which is most of the target environment. That is a real change on admin and users. Either accept it and re-shoot those two baselines - capturing twice, since they are not byte-stable - or keep console.css's narrower stack as a second token until T3.5. Written up in tokens.md section 6d and 8-H; built to neither until it is answered. Verification: f_items 5 FIXED / F6 REPRODUCES as expected, browser_check 71/71. Screenshots not applicable - this task changes no rendered surface. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |